History of Wizards of the Coast as told by the founder, Dave Adkinson. One point that caught my eye is that even though he's an excellent administrator (he shepherded his company through a half a dozen or so major changes), he was eventually pushed out of the business because eventually the only thing which made sense was to sell it to Hasbro. After a while, he lost so much control that they'd squeezed out the only thing he could think of to do with the business.
I'm not worried about him-- he's going to film school, and I expect he's going to do something worth seeing and make money at it.
However, I think there's something massively wrong with a system that punishes success. What might need to be different to prevent that sort of outcome?
The video might be of general interest because it's a brilliant example of someone who's reliably concerned with something to protect.
Selling your company to someone for huge amounts of money isn't exactly "punishing" success
The last thread didn't fare too badly, I think; let's make it a monthly tradition. (Me, I'm more interested in thinking about real-world policies or philosophies, actual and possible, rather than AI design or physics, and I suspect that many fine, non-mind-killed folks reading LW also are - but might be ashamed to admit it!)
Quoth OrphanWilde:
Let's try to stick to those rules - and maybe make some more if sorely needed.
Oh, and I think that the "Personal is Political" stuff like gender relations, etc also belongs here.