See also http://lesswrong.com/lw/dtg/notes_on_the_psychology_of_power/ where my comment included fulltext.
I wonder if inducing a feeling of power/high status in people would change the cooperative nature of the immediate response. It seems like in a tribe, you cooperate unless you're sure you can get away with defecting.
The "intuitive" (fast) interaction heuristic is predisposed towards selfishness, while the "calculated" (slow) decision making process favors greedier behavior: review of game studies.
I suspect you meant "selflessness" instead of "selfishness."
If it's a game close to a true prisoner's dilemma between two players, should we expect cooperation to rise again when we let people think even longer due to TDT considerations?
The "intuitive" (fast) interaction heuristic is predisposed towards selfishness, while the "calculated" (slow) decision making process favors greedier behavior: review of game studies.
I suspect you meant "selflessness" instead of "selfishness."