Kawoomba comments on Ideal Advisor Theories and Personal CEV - Less Wrong

24 Post author: lukeprog 25 December 2012 01:04PM

You are viewing a comment permalink. View the original post to see all comments and the full post content.

Comments (34)

You are viewing a single comment's thread. Show more comments above.

Comment author: Kawoomba 27 December 2012 01:29:50PM 0 points [-]

Not necessarily. Think for example of the controversy of linking FPS (the shooter variety, not the one with moving pictures per second) games and real life violence. Now, I'm not advocating such a link here at all, but it is conceivable that how you treat sims carries over to how you treat sentients at your own reality level to some extent, no matter how minor. Yielding a potential up-side.

Comment author: NancyLebovitz 27 December 2012 04:33:14PM 0 points [-]

At least in theory, this could be tested. We have the real world example of people who torture sims (something which seems more psychologically indicative to me than first-person shooter games). It might be possible to find out whether they're different from people who play Sim City but don't torture sims, and also whether torturing sims for the fun of it changes people.

Comment author: Kawoomba 27 December 2012 07:07:06PM 0 points [-]

Yes, although it would be really, really strange if there were no effect whatsoever, if in fact there were any activity period that you can engage in long term without in some way or form shaping your brain. This is anthropomorphizing of course, who knows what will or won't affect far future individuals. Still, we could test for current humans the effect size, relative to which we could define some threshold at which we'd call the effect non-negligible.