TrE comments on A Game for Probabilistic Thinking - Less Wrong

7 Post author: Erdrick 30 December 2012 08:20AM

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Comment author: TrE 30 December 2012 08:31:10AM *  1 point [-]

The same applies to Diplomacy and many other games in which one can enhance their performance by thinking probabilistically.

Comment author: FiftyTwo 30 December 2012 08:43:34PM 1 point [-]

I've played diplomacy, what other examples were you thinking of?

Comment author: handoflixue 31 December 2012 07:27:47PM 2 points [-]

Magic: the Gathering comes to mind, since the community often focuses explicitly on thinking-about-probabilities due to both the hidden information (what cards does your opponent have?) and the random factor (what cards will I draw later in the game?)

One of my favorite stories is about a high-level competitor who had a tendency to win since he could work out "I will ONLY win if I draw this one card" and would then craft his entire game around the expectation of that card - after all, if he failed to draw it, he was dead anyway :)

Comment author: TrE 30 December 2012 11:07:25PM *  1 point [-]

When I wrote the comment, I explicitly thought of poker, chess, the Settlers of Catan and Wizard, all of these games where thinking with probabilities (w.r.t. the opponents' cards / the opponents' actions and the state of the board / the opponents' actions and the roll of the dice / the opponents' cards, respectively) can be more or less helpful. In the end, I chose diplomacy because additionally, it shares the characteristic of simultaneous moves.

Comment author: evand 30 December 2012 10:24:19PM 1 point [-]

There are a large number of games where the probabilistic nature is more readily apparent. Bridge is one of my favorites, but poker and backgammon both come to mind.