The gatekeeper is supposed to be someone who thinks they can box a superintelligence, remember? If they refuse to risk it, there's not much point in playing them.
That is a good point. But I think if we want to encourage them to risk it, we need to reward them for doing do. Because at the moment, it seems like we have this:
"I will under any and all circumstances, destroy the AI." Reason: I want to win the Game.
"I will also listen to the AI." Reason: None... There is no in game reason to listen. At all.
Now, if the Gatekeeper's were playing some variant like "The Gatekeeper whose AI types the most $ before the Gatekeeper types AI DESTROYED and who does not type AI RELEASED wins first place. Ga...
Update 2013-09-05.
I have since played two more AI box experiments after this one, winning both.
Update 2013-12-30:
I have lost two more AI box experiments, and won two more. Current Record is 3 Wins, 3 Losses.