TrE comments on The Fundamental Question - Rationality computer game design - Less Wrong
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Comments (68)
I though that by "quickly", "with few pieces of evidence" was actually meant - the less, the better. Still, you can always get more evidence than necessary.
Yeah, "quickly" got overloaded by both "how long the player takes to make decisions" and "how many units of in-game time have elapsed". Perhaps "fewer turns used" is a better way to phrase it.