Kaj_Sotala comments on The Fundamental Question - Rationality computer game design - Less Wrong

41 Post author: Kaj_Sotala 13 February 2013 01:45PM

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Comment author: handoflixue 14 February 2013 09:24:35PM 2 points [-]

I see your point, but I still think building an abstract base for use as a tutorial and demonstration is probably wise. Social situations are a fairly advanced and complex arena, since you're dealing with both complex probabilities in complex relationships, but also all sorts of culture-specific social skills. Definitely useful to teach, I just think dropping a player straight in to dealing with lying and deception in a social situation is more suited for Phoenix Wright, Ace Attorney :)