ThrustVectoring comments on The cup-holder paradox - Less Wrong

18 Post author: PhilGoetz 26 March 2013 04:47AM

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Comment author: ThrustVectoring 27 March 2013 12:46:55AM 5 points [-]

If I'm reading this correctly, this can be summarized with the principle-agent problem. Getting the cupholders right doesn't have incentives that line up with their relative importance for the car industry - my guess is that a large part of it is being a less prestigious work assignment. This is based off of "if I was really into cars, what would I want to work on?" Engines, aerodynamics, and control systems top the list - lots of complexity, and it's something that is obviously difficult to get right (hence, you must be an awesome engineer if you can get it right).