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paper-machine comments on Superstimuli and the Collapse of Western Civilization - Less Wrong

60 Post author: Eliezer_Yudkowsky 16 March 2007 06:10PM

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Comment author: [deleted] 08 June 2012 12:07:16PM *  4 points [-]

"Fun and interesting" is actually a very complicated collection of attributes.

For example, some games are designed to appeal to so-called "casual" gamers (e.g., low barrier to entry, gradual accumulation of gameplay features, shallow depth of gameplay), and some games are designed to appeal to so-called "hardcore" gamers (e.g., complex gameplay, unforgiving level design, reliance on hand-eye coordination and twitch reflexes, complicated mythology and plot).

Pandering to the masses often means the former at the (perceived) expense of the latter.