ChristianKl comments on Game for organizational structure testing - Less Wrong

-2 Post author: whpearson 06 April 2013 10:16PM

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Comment author: ChristianKl 12 April 2013 02:48:43PM 0 points [-]

In a game with a small set of fixed rules innovation is relatively unimportant. In the real world it matters a great deal.

Comment author: whpearson 12 April 2013 07:21:35PM 0 points [-]

I had thought about including some programming element in the game, for this sort of reason. Getting people to program different subsystems of a machine that would fight with other people's machine, for example. But this would cut down on the number of people who felt they would enjoy the game. I'll probably start simple and try and drive interest and then do something more complex.