Eliezer_Yudkowsky comments on How to Write Deep Characters - Less Wrong

45 Post author: Eliezer_Yudkowsky 16 June 2013 02:10AM

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Comment author: Eliezer_Yudkowsky 18 June 2013 12:30:36AM 6 points [-]

Heh, every now and then I get a compliment which actually does make me feel like a proper genius in the pre-Dweckian unhealthy sense because it compliments something I accomplished with literally no effort. Likewise when somebody congratulates me on all the effort I must have put in to get HPMOR's time-travel plots straight. I do those in my head without any notes, and it doesn't feel difficult. I wonder if any other mathematician or mathematician-lite would say the same thing I would, that time-travel plots are much less complicated than even slightly serious math.

Comment author: hesperidia 24 June 2013 06:48:28AM *  4 points [-]

I think the reason people say they couldn't write a time travel plot is because they think about time travel for five seconds and don't come up with a plot right there.

It's rather easy to come up with plots that require backwards causality and time travel (and psychologically realistic characters, for that matter) if you devote only slightly more cognitive effort to it, such as making it into a hobby or pastime rather than a once-off throwaway thought. It looks Impressive, in the same way that memorizing an algorithm to solve a Rubik's Cube is Impressive.

Comment author: Luke_A_Somers 18 June 2013 04:56:41PM 3 points [-]

I think that it's mainly that time travel plots seem a lot harder to write than they are.

Comment author: Lethalmud 26 June 2013 09:06:31AM 6 points [-]

Or, that because most of time travel in popular media make no sense whatsoever, people assume it must be very difficult.

Comment author: TheOtherDave 18 June 2013 05:52:07PM 6 points [-]

They're easier to have written before they're done than they are to start afterwards.

Comment author: Luke_A_Somers 18 June 2013 09:07:35PM 1 point [-]

This is true of an unsurprisingly large fraction of writing projects.