army1987 comments on A Gamification Of Education: a modest proposal based on the Universal Decimal Classification and RPG skill trees - Less Wrong
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Imagine a world where 50% of your results are genetically determined and 50% of your results are hard work. What would be the best strategy for success in that world, assuming that you already have decent genes? It would be working hard. Not working 50% hard, but working 100% hard.
Seems like you found the right strategy for the wrong reasons. You can keep the strategy; you don't have to blindly reverse your decisions.
I dunno, at a certain point the marginal utility of one unit of hard work will be less than the marginal utility of one unit of leisure, and it's well possible that the point at which that happens depends on how genetically good you are.