Risto_Saarelma comments on A Gamification Of Education: a modest proposal based on the Universal Decimal Classification and RPG skill trees - Less Wrong
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Imagine a world where 50% of your results are genetically determined and 50% of your results are hard work. What would be the best strategy for success in that world, assuming that you already have decent genes? It would be working hard. Not working 50% hard, but working 100% hard.
Seems like you found the right strategy for the wrong reasons. You can keep the strategy; you don't have to blindly reverse your decisions.
You should work 100% hard on whatever you're working on when you're working on, but there might still be cases where you should think about the nature/nurture ratio to get the best outcome.
If outcomes are all about hard work, doggedly aiming for a rare high-reward position that requires a large amount of skill, like a quantitative analyst on Wall Street or a professional athlete, can be a good high risk / high reward strategy. But the more you know outcomes to be affected by genetic talent, the faster you'd want to recognize that some goals are beyond you and direct your 100% effort elsewhere if you find your genetic talent lacking, because then the people who also put in 100% effort but have more genetic talent than you will take all the positions no matter how much effort you put in.