Viliam_Bur comments on New Monthly Thread: Bragging - Less Wrong
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I wrote a 2+1D special relativity simulator. It takes a Flatland spacetime volume in a rest frame and shifts it into a moving frame.
It's simple, but it's the first self-driven project I've ever completed, and it's also in a sense the first bit of "real physics" I've done.
(Next month: porting it to C from Java, so that I can actually run the thing without crashing my computer.)
Something like this?
... yes. Exactly like that.
Oh well. It's good physics/programming practice, and I have a generalized way to put sprites into the sim so customizability is nice.
Oh, and thanks for showing me that - grumpiness about nothing-new-ness aside, that's actually a really awesome game.