FWIW, my own model of gatekeepers who lose the AI Box game is that the AI player successfully suggests to them, whether directly or indirectly, that something is at stake more important than winning the AI box game.
One possibility is to get the gatekeeper sufficiently immersed into the roleplaying exercise that preserving the integrity of that fantasy world is more important than winning the game, then introducing various fictional twists to that exercise that would, in the corresponding fantasy situation, compel the person to release the AI from the box.
I suspect that's common, as I suspect many of the people really excited to play the AI box game are unusually able to immerse themselves in roleplaying exercises.
I hope Lesswrong also contains people who would be excited to play the AI game in more of a "Ha, I just proved a bold claim wrong!" sort of way.
FWIW, my own model of gatekeepers who lose the AI Box game is that the AI player successfully suggests to them, whether directly or indirectly, that something is at stake more important than winning the AI box game.
I've seen that line of thought. This would be unfortunate, because if that method was the main winning metod it would invalidate the strong claim being made that AI can't be kept in boxes.
B...
AI Box Experiment Update #3
Tuxedage (AI) vs Alexei (GK) - Gatekeeper Victory
Tuxedage (AI) vs Anonymous (GK) - Gatekeeper Victory
I have won a second game of AI box against a gatekeeper who wished to remain Anonymous.
This puts my AI Box Experiment record at 3 wins and 3 losses.