brazil84 comments on Rationality Quotes January 2014 - Less Wrong
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An example in chess could be the enforcement of the touch-move rule in a "friendly" game not played under tournament conditions. Personally, I would tend to see someone who insisted on applying this rule in a friendly game when the opponent makes a mistaken touch as a bit of a jerk who cares too much about winning. I am sure this varies across different people and different chess circles though.
I agree. As usual, the key question is what are you trying to accomplish. To win? To socialize? To have an interesting game? If you are playing a friendly game, and an interesting position develops, and then your opponent makes a huge and immediately obvious blunder, there's something to be said for letting him retract his move. There's something unaesthetic about an interesting game -- hard fought and well played on both sides -- which is won because of a stupid move.
I suppose Sirlin's response would be to suggest you have a clear idea in your head at the beginning of what you are trying to accomplish; and to try to avoid from changing that objective after the fact in order to save face.
One could observe that in most competitions, there are a lot of objectives besides just winning the competition. For example a runner up on America's Top Model who nevertheless lands a modeling contract due to her exposure on the show.
No Sirlin, is very much advocating that games should be about winning. It's one of his key ideas on the philosophy of game design.