Kaj_Sotala comments on AALWA: Ask any LessWronger anything - Less Wrong
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I have an idea for a video game that can teach microeconomics. It would create a persistent low-graphics world similar to what's in the game Travian and would require no artificial intelligence. Unfortunately, I can't program beyond the level of what they teach in codecademy. Do you have suggestions for people I could contact to get financial support for my game? I'm the author of a microeconomics textbook and so I think I have a credible background for this project.
Hmm. I haven't really looked into any actual funding agencies or the "getting money for this" side at this point, so I don't know much about that, but I can think of some researchers who might either have an interest in collaborating, or who could know more direct sources of funding. Two groups that come to mind who might be worth contacting in this regard are GAPS and Institute of Play. I'll let you know if I think of any others. (If you do contact them, I'd be curious to hear about the response.)