badger comments on Incentive compatibility and the Revelation Principle - Less Wrong

16 Post author: badger 03 May 2014 01:38PM

You are viewing a comment permalink. View the original post to see all comments and the full post content.

Comments (7)

You are viewing a single comment's thread. Show more comments above.

Comment author: badger 03 May 2014 04:22:35PM 4 points [-]

I added some explanation right after the diagram to clarify. The idea is that if I can design a game where players have dominant strategies, then I can also design a game where they have a dominant strategy to honestly reveal their types to me and proceed on that basis.

Comment author: Cyan 04 May 2014 12:44:29AM 1 point [-]

It's funny -- the parent doesn't state anything that you didn't already put in the OP, and yet I think I understand the point a little better. Thanks!