Medicine:
Economics:
Politics:
Not quite fanfiction, but everyone who told me to read Worm was completely right. It's a little rough at the beginning and ramps up a lot as it goes on, so don't worry if the first few arcs don't seem that amazing.
Actually fanfiction: actually got around to reading To the Stars and was intrigued. It remains to be seen whether various plotlines will actually pay off, though, since it isn't complete.
Up and coming writer of rational fiction alexandarwhales has started a new story. The Metropolitan Man
The year is 1934, and Superman has arrived in Metropolis. Features Lex Luthor as the villain protagonist as he comes to grips with the arrival of an alien god.
Just a matter of time.
Unfortunately perf isn't the only roadblock here; middleware is a real problem too. Even if you write your game in Python, your AI, physics, and tree-drawing components were all written by somebody else, in C++. No matter how good your bindings are you have to do some data conversion every time you talk to one of those libraries, or else use C++ data types in your Python game engine.
That's not to say that soft real time constraints and tight bounds on memory usage and so forth aren't also hard problems, just that even if you have those things you still need the ability to carve out 12 bytes, put 3 4-bytes floats inside, and give it to Havok unaltered. Eventually people will port Havok and SpeedTree and such to your HLL (or write new better ones), but it's a chicken and egg problem: no one will do that until there's a robust market of studios using the language.
This is the monthly thread for posting media of various types that you've found that you enjoy. Post what you're reading, listening to, watching, and your opinion of it. Post recommendations to blogs. Post whatever media you feel like discussing! To see previous recommendations, check out the older threads.
Rules:
Note for this month's thread: As per comment in last month's 'meta' subthread, the "Television and Movies" subthread has been split into two: "TV and Movies (Animation)" and "TV and Movies (Live Action)"