MattG comments on Power and difficulty - Less Wrong

21 Post author: undermind 22 October 2014 05:22AM

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Comment author: [deleted] 25 October 2014 03:25:29AM 1 point [-]

I'm still not seeing the payoff... all that stuff has already been done by other people, probably more than enough for most games you would create.

Comment author: TsviBT 26 October 2014 02:02:08AM 0 points [-]

Oh, I slightly misread some of the previous paragraphs. I was thinking specifically in terms of skills that you develop by doing something hard, rather than object-level products. What you said now makes perfect sense; and in either case writing a third game directly in machine code would be a waste of time, despite still being pretty hard.