Economics:
Philosophy:
...Everything is heritable:
Politics/religion:
"The Acquired Immune System: A Vantage from Beneath", Hedrick 2004 (immune systems as parasites; excerpts)
I absolutely loved this. The concept of the adaptive immune system as something that gives the ability to get a slight advantage over your conspecifics, at the expense of selecting your pathogens to be more virulent such that loss of the adaptive system becomes fatal, reminds me forcefully of all sorts of things in prokaryotic and eukaryotic genome structure. Things that happen because they can and then get locked in place by other things built on top of them even though they themselves are harmful, or sheer selfish elements. Like poison/antidote pairs of genes in bacteria that stick around even though they increase average generation time because fluctuations in the levels of the two make a small fraction of bacteria grow extra slowly and be stress-resistant, or the evolution of the spliceosome to make sure self-splicing introns always leave leading to vertebrate genes that are 90% spliceosome-requiring introns, or the sheer abundance of transposons that make up more than half of our genomes...
Just to add to this recommendation, Aaron Reed's Blue Lacuna is one of the best pieces of interactive fiction I've read/played. It's practically novel-length, well-written, contains some interesting puzzles to solve (or skip, if that's not your jam), and has some pretty rich world-building. And it's free.
Also, for those interested in interactive fiction, Andrew Plotkin's long-delayed commercial IF Hadean Lands is finally available. I haven't yet finished it, so I can't offer a fully informed recommendation, but I'm enjoying it so far. It's very puzzle-dense, and a lot of the puzzles center around its extremely elaborate alchemy system. Figuring out how alchemy works in the game has a sort of HPMOR-esque "apply rationalist methods to a magical system" feel. Avoid if you don't like having to sort through a deluge of information in order to solve puzzles and make progress.
And, finally, if you are unfamiliar with Plotkin's work, I highly highly recommend Spider and Web, which is free to play. It also has the theme of figuring out how things work in an almost-but-not-quite-familiar setting (technological rather than magical, this time around). It has a very clever narrative hook, where you're a captured spy being inerrogated and the game is your (often unreliable) account of what happened. And it has probably the best narrative-integrated puzzle in any game I've played (you'll know it when you see it -- or solve it, rather).
You'll need to install a Z-code interpreter like Gargoyle to play any of these.
This is the monthly thread for posting media of various types that you've found that you enjoy. Post what you're reading, listening to, watching, and your opinion of it. Post recommendations to blogs. Post whatever media you feel like discussing! To see previous recommendations, check out the older threads.
Rules: