jslocum comments on Bayes Academy: Development report 1 - Less Wrong

47 Post author: Kaj_Sotala 19 November 2014 10:35PM

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Comment author: jslocum 20 November 2014 03:41:15PM *  11 points [-]

I really like the idea overall.

Serious ideas:

  • games that help explain ideas like 'screening' variables, rules for propagating information up and down different branches of the network, etc.

  • more advanced topics like estimating the normalization constant for a very large hypothesis space?

  • more advanced gameplay mode where you have a scenario and a list of hidden and observable variables, and have to figure out what shape the network should take - you then play out the scenario with the network you made - success requires having constructed the network well!

Bad jokes:

  • A character named Gibbs who runs an energy drink stand and gives out free samples.

  • The Count of Monte Carlo should make an appearance.

  • A face-off against agents of the evil Frequentist, hell bent on destroying all that is (probably) good and (likely to be) held dear.