I think Go, the board game, will likely fall to the machines. The driving engine of advances will shift somewhat from academia to industry.
This is a sucker bet. I don't know if you've kept up to date, but AI techniques for Go-playing have advanced dramatically over the last couple of years, and they're rapidly catching up to the best human players. They've already passed the 1-dan mark.
Interestingly, from my reading this is by way of general techniques rather than writing programs that are terribly specialized to Go.
Advanced quickly for a while due to a complete change in algorithm, but then we seem to have hit a plateau again. It's still an enormous climb to world champion level. It's not obvious that this will be achieved.
Instead of prognosticating on AGI/Strong AI/Singularities, I'd like to discuss more concrete advancements to expect in the near-term in AI. I invite those who have an interest in AI to discuss predictions or interesting trends they've observed.
This discussion should be useful for anyone looking to research or work in companies involved in AI, and might guide longer-term predictions.
With that, here are my predictions for the next 5-10 years in AI. This is mostly straightforward extrapolation, so it won't excite those who know about these areas but may interest those who don't: