Here is a video where I present a more 'real world' scenario. And I mean real world in the loosest sense. In it there are 3 actors that all have their role to play and the fallout is interesting.
https://vimeo.com/user17783424/review/115279592/1bb88f885d
Ultimately It would be cool to build a super detailed economic mode. I also think it would be cool to hook it up to something like World of Warcraft.
I do need to do a better job of 'thinking evil' because we all know there will be people that try to break the system and use its weakness for gain. The retiring farmer issue is a real problem and I've tried to balance it with a loyalty that mirrors what we see in our human life cycles. It is rarely optimal for the 55 year old man to stay with the wife of his youth once she hits menopause and he is still fertile, but we see it all the time...and there is usually something awesome and beautiful about it. Someone who grew up drinking Coke II will stick with it when Coke III comes along because....well nostalgia, loyalty, familiarity. At least that is the theory to be tested.
I posted a stupid question a couple of weeks ago and got some good feedback.
@ChristianKl suggested that I start building a model of hypercapitalism for people to play with. I have the first one ready! It isn't quite to the point where people can start submitting bots to play in the economy, but I think it shows that the idea is worth more thought.
Analysis:
http://www.hypercapital.info/news/2015/4/19/a-published-model-of-hypercapitalism
Runnable Code - fork it and mess around with it:
http://runnable.com/VTBkszswv6lIdEFR/hypercapitalism-sample-economy-for-node-js-and-hello-world
I'd love some more feedback and opinions.
A couple of other things for context:
hypercapital.info - all about hypercapitalism
Overcoming bias about our money
Information Theory and the Economy