Well, there is one case in which naive utility theory makes perfect sense: when the utility function is just measuring the value of some real-number random variable inside the epistemic model (ie: when reading a number off your map tells you the utility of the territory). Since utility theory was invented to deal with economics, in which such a random variable exists and is called "money", nobody ever bothered to ask what happened when you didn't have such a convenient real-valued, assumed-monotonic random variable.
True. Although I think most utility theorists would be somewhat horrified if you suggested that money was the only thing worth measuring, when measuring utility.
It seems like a good portion of the whole "maximizing utility" strategy which might be used by a sovereign relies on actually being able to consolidate human preferences into utilities. I think there are a few stages here, each of which may present obstacles. I'm not sure what the current state of the art is with regard to overcoming these, and am curious regarding such.
First, here are a few assumptions that I'm using just to make the problem a bit more navigable (dealing with one or two hard problems instead of a bunch at once) - will need to go back and do away with each of these (and each combination thereof) and see what additional problems result.
So Alice can conclude anything and everything, pretty much (and so can our sovereign.) The sovereign is faced with the problem of figuring out what action to take to maximize across Alice's preferences. However, Alice is basically a sack of meat that has certain emotions in response to certain experiences or certain conclusions about the world, and it doesn't seem obvious how to get the preference ordering of the different worldlines out of these emotions. Some difficulties:
So, to rehash my actual request: what's the state of the art with regards to these difficulties, and how confident are we that we've reached a satisfactory answer?