NancyLebovitz comments on Open Thread April 11 - April 17, 2016 - Less Wrong

3 Post author: Clarity 10 April 2016 09:01PM

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Comment author: NancyLebovitz 13 April 2016 09:25:34PM -2 points [-]

I was thinking about chat between players.

Comment author: Nornagest 13 April 2016 10:19:59PM *  1 point [-]

It's hard to get players to use specific speech patterns, and harder to teach them to get it right. I've worked on a game which tried to get players to use pseudo-Elizabethan prose (in a particularly ham-handed way, granted), but in practice what happened was the people who didn't care just used natural speech, and the people that did used whatever butchered old-timey dialect they thought would be appropriate for their character. Most people didn't care.

Comment author: Lumifer 14 April 2016 12:53:27AM 3 points [-]

Well, most players don't care. However in games with enough population you are likely to have role-playing guilds which will go to some trouble to role-play and yes, that involves the language used in chat (on the third tentacle there is always an OOC (out of character) chat channel where you can speak normally).

Gender-wise, everyone is assumed to be a guy -- unless (a) you explicitly declare yourself a girl; (b) you are on voice comms and your voice is clearly that of a girl; (c) you're in guild chat where people know that you're a girl.