Gram_Stone comments on Inefficient Games - Less Wrong

14 Post author: capybaralet 23 August 2016 05:47PM

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Comment author: Val 24 August 2016 02:39:16PM 1 point [-]

In this case, we should really define "coercion". Could you please elaborate what you meant through that word?

One could argue, that if someone holds a gun to your head and demands your money, it's not coercion, just a game, where the expected payoff of not giving the money is smaller than the expected payoff of handing it over.

(Of course, I completely agree with your explanation about taxes. It's just the usage of "coercion" in the rest of your comment which seems a little odd)

Comment author: Gram_Stone 24 August 2016 04:52:49PM 1 point [-]

I originally used 'fiat' instead of 'coercion'. I was just trying to make sure we don't miss other possibilities besides regulations for solving problems like these.