Thom_Blake comments on Shut up and do the impossible! - Less Wrong

28 Post author: Eliezer_Yudkowsky 08 October 2008 09:24PM

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Comment author: Thom_Blake 09 October 2008 04:48:11PM 1 point [-]

Russell, I don't think that necessarily specifies a 'cheap trick'. If you start with a rock on the "don't let the AI out" button, then the AI needs to start by convincing the gatekeeper to take the rock off the button. "This game has serious consequences and so you should really play rather than just saying 'no' repeatedly" seems to be a move in that direction that keeps with the spirit of the protocol, and is close to Silas's suggestion.