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luzr comments on Hard Takeoff - Less Wrong

14 Post author: Eliezer_Yudkowsky 02 December 2008 08:44PM

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Comment author: luzr 04 December 2008 09:30:07AM 0 points [-]

>>> They do that using dedicated hardware. Try to paint Crysis in realtime 'per pixel', using a vanilla CPU.

Interestingly, today's high-end vanilla CPU (quadcore at 3Ghz) would paint 7-8 years old games just fine. Means in another 8 years, we will be capable of doing Crysis without GPU.