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Vizikahn2 comments on High Challenge - Less Wrong

22 Post author: Eliezer_Yudkowsky 19 December 2008 12:51AM

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Comment author: Vizikahn2 19 December 2008 08:44:15AM 4 points [-]

How about making games that serve a purpose in the real world? Imagine a virtual world that generates and distributes quests and puzzles based on what kind of (robotic) work is needed in the real world. I guess this would go under "removing low-quality work to make way for high-quality work".

http://en.wikipedia.org/wiki/Game_with_a_purpose http://en.wikipedia.org/wiki/Human-based_computation

Comment author: Arandur 09 November 2012 06:41:24PM 0 points [-]

... huh. I wonder if Neal Stephenson is a LW reader. See his (most recent?) book, REAMDE, for an implementation of this idea.