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Kingreaper comments on Building Weirdtopia - Less Wrong

28 Post author: Eliezer_Yudkowsky 12 January 2009 08:35PM

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Comment author: Kingreaper 17 December 2010 03:24:15PM *  9 points [-]

The rejection case could be solved by making it such that people reciprocate love once someone has fallen in love with them, maybe even changing orientations to do so; I don't really like this one.

A more elegant solution if you're going to be messing around with love, and modifying the whole courting element would be to have person 1 not fall in love unless person 2 was also in position to fall in love.

ie. when your system detects that a person is falling for someone, it deletes that, but keeps the fact on record. If the second person reciprocates, they're both allowed to experience love.

In such a world you could also help solve the heartbreak problem through the same means, once one of the two falls out of love, they both do.

Comment author: Eliezer_Yudkowsky 17 December 2010 03:28:32PM *  6 points [-]

That was more or less precisely the thought going through my mind when I was imagining how I would design the system if I was doing it from scratch. Though not with the "mark and delete" part, just "check to see if love is reciprocable before allowing process to proceed".

Comment author: Jack 17 December 2010 04:22:50PM *  7 points [-]

check to see if love is reciprocable before allowing process to proceed".

Does this mean extrapolating how person 2 will feel after they spend more time with person 1? Would you take into account the presence of a third person who might steal the affections of person 2? I guess we could solve love triangles by duplicating people.

Love also doesn't seem to me like a binary event, we'd want to allow relationships that would progress to any level on a mutual love spectrum and then stop people from falling deeper in love when their partner would not follow.

Comment author: TheOtherDave 17 December 2010 04:49:20PM 4 points [-]

Here and elsewhere, I don't really see the "don't let things get too bad" solution as categorically separable from just bloody optimizing the process already.

E.g., sure, a generate-and-test mechanism like you propose for relationships is an improvement over the existing no-test version; agreed. But I see it as a step along the way to a more fully optimized system... for example, one where the people most likely to construct mutually satisfying relationships (which include reciprocal-love arrangements, if that's what you're into) are proactively introduced to one another.

Comment author: Perplexed 17 December 2010 03:43:21PM 2 points [-]

I'm a bit surprised to see this topic being discussed here, but since it is, I'd like to mention a movie I saw recently (NetFlix streaming) that explored some of the complications that might arise.