Eliezer_Yudkowsky comments on Building Weirdtopia - Less Wrong
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That was more or less precisely the thought going through my mind when I was imagining how I would design the system if I was doing it from scratch. Though not with the "mark and delete" part, just "check to see if love is reciprocable before allowing process to proceed".
Does this mean extrapolating how person 2 will feel after they spend more time with person 1? Would you take into account the presence of a third person who might steal the affections of person 2? I guess we could solve love triangles by duplicating people.
Love also doesn't seem to me like a binary event, we'd want to allow relationships that would progress to any level on a mutual love spectrum and then stop people from falling deeper in love when their partner would not follow.
Here and elsewhere, I don't really see the "don't let things get too bad" solution as categorically separable from just bloody optimizing the process already.
E.g., sure, a generate-and-test mechanism like you propose for relationships is an improvement over the existing no-test version; agreed. But I see it as a step along the way to a more fully optimized system... for example, one where the people most likely to construct mutually satisfying relationships (which include reciprocal-love arrangements, if that's what you're into) are proactively introduced to one another.