This seems like an impressive first step towards AGI. The games, like 'pong' and 'space invaders' are perhaps not the most cerebral games, but given that deep blue can only play chess, this is far more impressive IMO. They didn't even need to adjust hyperparameters between games.
I'd also like to see whether they can train a network that plays the same game on different maps without re-training, which seems a lot harder.
Can confirm that hardware (and data!) are the two main culprits here. The actual learning algorithms haven't changed much since the mid 1980s, but computers have gotten many times faster, GPUs are 30-100x faster still, and the amount of data has similarly increased by several orders of magnitude.