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Risto_Saarelma comments on The spam must end - Less Wrong Discussion

13 [deleted] 29 October 2010 02:20AM

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Comment author: Risto_Saarelma 29 October 2010 10:57:06AM 1 point [-]

They seem to hang around rather long, at least in the order of 24 hours. Could posts that receive enough flags become hidden from everyone automatically until a mod takes a look? Maybe add some heuristic where flags from brand new users aren't counted towards this system to work against sockpuppet gaming.

Comment author: Emile 29 October 2010 12:40:35PM 5 points [-]

That would work, but a karma threshold would work just as well (for the problem at hand at least), and be easier to implement.

Comment author: grouchymusicologist 29 October 2010 12:46:39PM 6 points [-]

Yep, and it could be tiny -- five points would probably be a high enough threshold if the goal is just to eliminate jewelry spam and the "everything else is just another trainsmash of the Gregorian Frequency of disconnected heart bio-rhythm" guy.

Comment author: Sniffnoy 29 October 2010 07:36:26PM 8 points [-]

Hell, one point would be high enough.

Comment author: Document 29 October 2010 07:47:00PM *  2 points [-]

Or one upvote regardless of downvotes, unless there are bots that upvote posts.

Comment author: ciphergoth 30 October 2010 02:34:05PM 2 points [-]

Hmm, so to be attack-resistant you'd need:

  • at least one karma point to post in discussion
  • at least one karma point before you can vote at all
  • admins to look for accounts that are used to upvote spam accounts
Comment author: noitanigami 01 November 2010 07:59:53PM 0 points [-]

How are initial points distributed then? If you need points to post, how do you get that initial point?

Comment author: ciphergoth 01 November 2010 08:39:28PM 0 points [-]

You can comment without points.

Comment author: David_Allen 02 November 2010 08:51:09PM 1 point [-]

Which means that the spammers will move to submitting comments.

Still that is better than spammy posts in my opinion.