I'm working on an iPhone game I started when learning Objective-C. It's unknown (about 3000 free downloads/week) but loved (mostly rave App Store reviews), so I'm trying to make it go viral.
The version awaiting Apple review has incentives for introducing new players, and usage analytics to get a more accurate idea of what to fix and simplify. (Fan feedback is great, but they're already converted & over the learning curve). I think I'll still need to lower the learning curve/barrier to entry & boost the purple cow factor, but I'll bet I see something in the analytics data I would never have considered.
Also, after years of staring at keyboards I'm finally learning to type, hopefully from tonight, straight to Dvorak, no labels. Any advice for doing this, or software recommendations for a Mac, would be most welcome.
How were you results with learning to type? Could you reccomend any methods?
Whpearson recently mentioned that people in some other online communities frequently ask "what are you working on?". I personally love asking and answering this question. I made sure to ask it at the Seattle meetup. However, I don't often see it asked here in the comments, so I will ask it:
What are you working on?
Here are some guidelines