Ok, another idea... based on the "sunk cost" bias.
It's a simple investment game. User starts with a set amount of capital.
For the simplest version, you can invest in Stock A or Stock B - whose price fluctuates randomly (we assume we haven't enough money to affect the stock prices ourselves).
At any time, you can see how much your stock is worth now... and how much you have gained/lost so far... but also how much you could have gained if you switched strategy. Thus making it abundantly clear when it's better for you to switch to the other stock -> you eventually get better at noticing when your sunk-cost bias is actually hindering you.
probably needs some more work... eg more detail on how to calculate the various factors...
We need some ideas for serious games. Games that will help us be better. Games that reward us for improving ourselves (even if just by the satisfaction of seeing our scores improve). Games that will help us in our quest of Tsoyoku Naritai
We've got an upcoming hackday in London - where we'll have a (small) bunch of people able to code up any good ideas into something usable... but we need **you** to help us come up with a whole bunch of good ideas.
To start with, they should be simple ideas - not as complex as Rationalist Clue (which is an awesome idea... but we all have dayjobs too). I've got in mind something like the kinds of games you see at luminosity
The ideas should address individual biases - a way of training us to: a) recognise when we've accidentally engaged a bias b) reward us when we find a way to get the "right answer" in an unbiased manner.
We can do the programming (more help would of course be welcome), we can even come up with some ideas of our own...
but we are few, and you are many... and the more ideas we get, the better we can choose between them... so let's roll.