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kpreid comments on Designing serious games - a request for help - Less Wrong Discussion

10 Post author: taryneast 22 March 2011 11:29AM

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Comment author: kpreid 23 March 2011 09:12:42PM *  0 points [-]

I think it may have some small benefit in practice-of-thinking, if you get into mechanism building:

  • Solving problems in digital logic and 3-dimensional spatial layout.
  • Planning for sufficient space available for a mechanism, especially if you want it hidden in walls between rooms and no bigger than necessary.
  • Debugging.

But the majority of the time spent is probably no better than any other grinding.