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cousin_it comments on Years saved: Cryonics vs VillageReach - Less Wrong Discussion

19 Post author: handoflixue 01 August 2011 09:04PM

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Comment author: cousin_it 02 August 2011 07:46:13AM *  4 points [-]

Eliezer ballparks a good fun-theory life as having a maximum length of around 28,000 years

IMO using that number in your calculation makes the whole calculation useless.

Comment author: handoflixue 02 August 2011 09:34:47PM 3 points [-]

Sadly, math requires me to pick some sort of number. I was mostly just tired of hearing "cryonics wins because it produces infinite years, vs finite mortal years." It takes a very optimistic assumption to produce an infinitely long and still-fun immortal life, and seems to be less reasoning and more a Pascal's Wager.

I figured Fun Theory would produce a quick and relatively unobjectionable number, and certainly didn't think I could produce a better number via any other method. The actual value is relatively unimportant to me, and I recognize the sequence as being especially tentative.

If one wishes to conclude that there is no viable number due to the error bars being too huge, that's fine. It just means "years lived" is an unevaluable criteria.

Comment author: jhuffman 02 August 2011 08:23:38PM 2 points [-]

You can choose not to use math but you can't avoid choosing between alternatives. Perhaps we implicitly assume that either the "fun-years" or cryonics probabilities are lower than those used to account for the fact that there is no cryonics charity?

Comment author: orthonormal 02 August 2011 01:28:32PM 2 points [-]

The entire Fun Theory sequence needs to be marked as highly speculative, relative to the rest of the Sequences. Some of the speculation gives us tentative lower bounds on Fun, but some of it (like Continuous Improvement) should be used in qualitative senses only.

Comment author: Normal_Anomaly 02 August 2011 12:14:35PM 2 points [-]

Do you think it's too large, too small, or just has huge error bars?

Comment author: cousin_it 02 August 2011 12:38:13PM 3 points [-]

Huge error bars.