Actually the ExRx tables that SarahC linked to are pretty hardcore, I've seen people on the internet say that it took them months (up to a year) of lifting weights 2-3 times a week to reach the level described as "untrained" =) Unfortunately I was unable to find any other table of strength standards, so this one will have to do, I guess!
My current best idea for endurance is to keep the 1 mile run requirement, but add an option of achieving "Level 1 No Physical" for people who won't qualify for the strength and endurance parts at this time. (In all other respects the levels should be indivisible, i.e. you don't get moral whuffie points for achieving half a level.) Sorry and please don't consider me an ageist or something. Even if you do choose to take your time and do the physical part, I'll be having my trouble with the social part and you can still beat me to the finish line! =)
Ok, that all makes sense then.
So to reiterate your point (and make sure I've got it). Level 1 for any particular skill will likely be unchallenging for anybody that already has skill in that level... but will in fact be challenging (possibly quite challenging) for people that have never attempted it before.
I didn't realise we were working on making the whole set to be indivisible! That actually makes it more interesting! :)
However... optionally taking out the physical I think would be very important.
For instance people that have a herniated disc would nev...
I just got this random idea that people who want to become better at life could benefit from a common scale of "leveling". No, I don't mean vague Lesswrongey things like "changing your mind". I mean a set of concrete criteria like "you qualify for level 2 if you can do 5 pull-ups, have solved 30 Project Euler problems, and did 10 cold approaches". Obviously there would be separate ladders for different character classes, but not too many. Also obviously, my example was a bit too high for level 2. So I guess I really want to ask some meta questions here:
1) Do you think agreeing on a common leveling scale would be a good thing for a substantial subset of LW users? Would you feel good about leveling up and telling other people about it on LW?
2) Is there some good way to determine leveling criteria that are neither too high nor too low? Maybe make an intermediate scale of "experience points"?