I find it quite hard to believe you couldn't do even better if you were a single mind perceiving what the ants did and controlling them (which is how you are set up in this game). A single mind can, worst case, simulate the rules each ant follows, so it can never be worse than the social behavior is. But the ants individually can't simulate a single large mind (for one thing, they wouldn't have all the information it would have).
It'd be like writing a chess engine by writing a different AI for each piece. Splitting up the AI gives you more problems, not less.
(That's not to say that you couldn't evolve a good set of local rules to follow in this game, of course!)
I find it quite hard to believe you couldn't do even better if you were a single mind perceiving what the ants did and controlling them
Sorry for the additional response to the same post, but I feel this bears special notice, as I just now realized that we might be talking "past" one another.
IF the purpose of the endeavor isn't just to "do better", but rather to learn about how intelligence and cognition operate, then it seems to me that examining a real-world manifestation of intelligence (and even cognition in the form of observing...
Aichallenge.org has started their third AI contest this year: Ants.
I mentioned this in the open thread, and there was a discussion about possibly making one or more "official" LessWrong teams. D_Alex has offered a motivational prize. If this interests you, please discuss in the comments!