This is great!
One path to advancing research is to take advantage of some low-hanging fruit for mainstream research: A variety of problems in existing academic areas. It might be relatively easier to get people who are working "in the system" to get started on these. For example, reflective decision theory.
Another example: You could discuss many questions in psychology or the philosophy of mind asking how the specifically human aspects differ from what could be found in minds-in-general. This is well-defined enough to be discussed intelligently in a term paper.
(Such discussions in behavioral economics often compare humans to perfect rational agents; in ev.psych, the adaptive value of human psychological features are described. But rarely is the universe of minds under consideration explicitly expanded beyond the human.)
"I've come to agree that navigating the Singularity wisely is the most important thing humanity can do. I'm a researcher and I want to help. What do I work on?"
The Singularity Institute gets this question regularly, and we haven't published a clear answer to it anywhere. This is because it's an extremely difficult and complicated question. A large expenditure of limited resources is required to make a serious attempt at answering it. Nevertheless, it's an important question, so we'd like to work toward an answer.
A few preliminaries:
Next, a division of labor into "problem categories." There are many ways to categorize the open problems; some of them are probably more useful than the one I've chosen below.
The list of open problems below is very preliminary. I'm sure there are many problems I've forgotten, and many problems I'm unaware of. Probably all of the problems are stated relatively poorly: this is only a "first step" document. Certainly, all listed problems are described at an extremely "high" level, very far away (so far) from mathematical precision, and can be broken down into several and often dozens of subproblems.
Safe AI Architectures
Safe AI Goals
Strategy
My thanks for some notes written by Eliezer Yudkowsky, Carl Shulman, and Nick Bostrom, from which I've drawn.