What about The Lifespan Dilemma and Pascal's Mugging?
Should we penalize computations with large space and time requirements? This is a hack that solves the problem, but is it true? Are computationally costly explanations less likely? Should I think the universe is probably a coarse-grained simulation of my mind rather than real quantum physics, because a coarse-grained human mind is exponentially cheaper than real quantum physics? Should I think the galaxies are tiny lights on a painted backdrop, because that Turing machine would require less space to compute?
Given that, in general, a Turing machine can increase in utility vastly faster than it increases in complexity, how should an Occam-abiding mind avoid being dominated by tiny probabilities of vast utilities?
It seems that as long as you don't solve those problems a rational agent might have a nearly infinite incentive to expend all available resources on attempting to leave this universe, hack the matrix or undertake other crazily seeming stunts.
What about The Lifespan Dilemma and Pascal's Mugging?
These are really only problems for agents with unbounded utility functions. This is a great example of over-theorizing without considering practical computational limitations. If your AI design requires double (or even much higher) precision arithmetic just to evaluate it's internal utility functions, you have probably already failed.
Consider the extreme example of bounded utility functions: 1-bit utilities. A 1-bit utility function can only categorize futures into two possible shades: good or bad....
"I've come to agree that navigating the Singularity wisely is the most important thing humanity can do. I'm a researcher and I want to help. What do I work on?"
The Singularity Institute gets this question regularly, and we haven't published a clear answer to it anywhere. This is because it's an extremely difficult and complicated question. A large expenditure of limited resources is required to make a serious attempt at answering it. Nevertheless, it's an important question, so we'd like to work toward an answer.
A few preliminaries:
Next, a division of labor into "problem categories." There are many ways to categorize the open problems; some of them are probably more useful than the one I've chosen below.
The list of open problems below is very preliminary. I'm sure there are many problems I've forgotten, and many problems I'm unaware of. Probably all of the problems are stated relatively poorly: this is only a "first step" document. Certainly, all listed problems are described at an extremely "high" level, very far away (so far) from mathematical precision, and can be broken down into several and often dozens of subproblems.
Safe AI Architectures
Safe AI Goals
Strategy
My thanks for some notes written by Eliezer Yudkowsky, Carl Shulman, and Nick Bostrom, from which I've drawn.