RomeoStevens comments on The Controls are Lying: A Note on the Memetic Hazards of Video Games [Link] - Less Wrong Discussion
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"Friendly AI doesn't just translate humanities inputs into action, it tries to discern humanities intent. Once the intended action has been identified, if the rules of the game allow it, friendly AI makes the action happen–even if it means breaking the rules of the simulation a little."
A possible solution to the fermi paradox, friendly AIs in general holodeck their originating species.