XiXiDu comments on [draft] Concepts are Difficult, and Unfriendliness is the Default: A Scary Idea Summary - Less Wrong Discussion
You are viewing a comment permalink. View the original post to see all comments and the full post content.
You are viewing a comment permalink. View the original post to see all comments and the full post content.
Comments (39)
I am not sure what other AGI designs exist, other than utility function based decision makers, where it would make sense to talk about "friendly" and "unfriendly" goal architectures. If we're talking about behavior executors or AGI designs with malleable goals, then we're talking about hardcoded tools in the former case and unpredictable systems in the latter case, no?