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SMBC comic: poorly programmed average-utility-maximizing AI

9 Post author: Jonathan_Graehl 06 April 2012 07:18AM

I laughed: SMBC comic.

Comments (113)

Comment author: knb 06 April 2012 08:43:05AM 20 points [-]

In case anyone is unfamiliar with the concept: Utility Monster.

Comment author: DanielVarga 06 April 2012 11:43:14PM 4 points [-]

Felix means happy (or lucky), and is the origin of the word felicity. It took me a while to realize this, so I thought I would note it. Is it obvious for all native English speakers?

Comment author: Desrtopa 08 April 2012 12:39:02PM 2 points [-]

Not obvious to me. I did know the meaning of Felix, but it's deep enough in the unused drawers of my memory that I might never have made the connection without someone pointing it out.

Comment author: [deleted] 07 April 2012 08:20:46AM 2 points [-]

It was obvious to me, I'm not a native English speaker. Anyone knowing a bit of Latin is probably going to catch it.

Comment author: [deleted] 07 April 2012 06:18:14PM 0 points [-]

I am a native English speaker, but, yeah, without the Latin I probably wouldn't have noticed.

Comment author: TimS 06 April 2012 11:47:53PM *  1 point [-]

Not obvious to me. I honestly would never have made the connection.

Comment author: PrometheanFaun 11 April 2013 05:03:47PM 0 points [-]

Obvious to me. Native speaker.

Comment author: wedrifid 06 April 2012 07:41:50AM 14 points [-]

SMBC comic: poorly programmed average-utility-maximizing AI

It's a total-utility maximising AI.

Comment author: Dmytry 06 April 2012 10:22:09AM *  8 points [-]

if it was a total utility maximizing AI it would clone the utility monster (or start cloning everyone else if the utility monster is super linear) edit: on the other hand, if it was average utility maximizing AI it would kill everyone else leaving just the utility monster. In any case there'd be some serious population 'adjustment'.

Comment author: Desrtopa 06 April 2012 03:04:05PM 6 points [-]

edit: on the other hand, if it was average utility maximizing AI it would kill everyone else leaving just the utility monster.

Not if that made the utility monster unhappy.

Comment author: Dmytry 06 April 2012 03:15:46PM *  3 points [-]

It doesn't have to tell the monster. (this btw is one wireheading-related issue; i do quite hate the lingo here though; calling it wireheaded makes it sound like there isn't a couple thousands years of moral philosophy about the issue and related issues)

Comment author: Emile 06 April 2012 03:56:31PM 2 points [-]

this btw is one wireheading-related issue; i do quite hate the lingo here though; calling it wireheaded makes it sound like there isn't a couple thousands years of moral philosophy about the issue and related issues

I'm not aware of an alternative to "wireheading" with the same meaning.

Comment author: Rhwawn 06 April 2012 08:09:42PM 10 points [-]

Go classical - 'lotus-eating'.

Comment author: Dmytry 06 April 2012 09:11:44PM *  1 point [-]

Good one.

http://en.wikipedia.org/wiki/Lotus-eaters

That's the ancient greeks writing about hypothetical wireheads. (the 'moral philosophy' is perhaps a bad choice of word for search for greek stuff; ethics is the greek word)

Comment author: Emile 06 April 2012 08:56:44PM *  1 point [-]

A bit of search around that showed nearly no reference to lotus eating/lotus eater in moral philosophy.

Something much closer to "wireheading" would be hedonism, and more specifically Nozick's Experience Machine, which is pretty much wireheading, but isn't thousands of years old, and has been referenced here.

(And the term "wirehead" as used here probably comes from the Known Space stories, so probably predates Nozick's 1974 book)

Comment author: Rhwawn 06 April 2012 09:14:41PM 2 points [-]

I don't think you looked very hard - I turned up a few books apparently on moral philosophy by searching in Google Books for 'moral ("lotus eating" OR "lotus-eating" OR "lotus eater" OR "lotus-eater")'.

And yes, I'm pretty sure the wirehead term comes from Niven's Known Space. I've never seen any other origin discussed.

Comment author: Dmytry 06 April 2012 09:03:19PM *  2 points [-]

Well, for one thing, it ought to be obvious that Mohammed would have banned a wire into the pleasure centre, but lacking the wires, he just banned the alcohol and other intoxicants. The concept of 'wrong' ways of seeking the pleasure is very, very old.

Comment author: Desrtopa 06 April 2012 03:18:45PM 0 points [-]

It would be awfully hard to hide.

Sure, it could lock the monster in an illusory world of optimal happiness, or just stimulate his pleasure centers directly, etc. But unless we assume that the AI is working under constraints that prevent that sort of thing, the comic doesn't make much sense.

Comment author: Dmytry 06 April 2012 04:03:14PM *  0 points [-]

There's no clear line between 'hiding' and 'not showing'. You can leave just a million people or so, to be put around the monster, and simply not show him the rest. It is not like the AI is making every wall into the screen displaying the suffering on the construction of pyramids. Or you can kill those people and show it in such a way that the monster derives pleasure from it. At any rate, anyone whose death would go unnoticed by the monster, or whose death does not sufficiently distress the monster, would die, if the AI is to focus on average pleasure.

edit: I think those solutions really easily come to mind when you know of what a soviet factory would do to exceed the five year plan.

Comment author: Desrtopa 06 April 2012 06:33:35PM 1 point [-]

At any rate, anyone whose death would go unnoticed by the monster, or whose death does not sufficiently distress the monster, would die, if the AI is to focus on average pleasure.

The AI explicitly wasn't focused on average pleasure, but on total pleasure, as measured by average pleasure times the population.

Comment author: Dmytry 06 April 2012 08:33:56PM 1 point [-]

Yep. I was just posting on what average pleasure maximizing AI would do, that isn't part of the story.

Comment author: nonplussed 14 April 2013 10:08:34PM 0 points [-]

You're all wrong — if the happiness of the utility monster compounds as the comic says, then you get greater happiness out of lumping it all into one monster rather than cloning.

Comment author: Jonathan_Graehl 07 April 2012 10:55:07PM 0 points [-]

Whoops. Panel 3 (y axis caption) and 6 (suicide not allowed) indeed make that clear.

Comment author: [deleted] 06 April 2012 07:27:25AM *  6 points [-]

Why are you wasting your time on-line? Felix wants more pyramids.

Comment author: ZankerH 06 April 2012 11:39:06AM 10 points [-]

Chain gangs strike me as sub-optimal for building pyramids or total happiness.

Comment author: DanielLC 06 April 2012 06:12:43PM 14 points [-]

Clearly, Felix prefers pyramids built by chain-gangs.

Comment author: tgb 07 April 2012 12:05:25PM 2 points [-]

The latest SMBC comic is now an illustrated children's story which more or less brings up parallel thoughts to Cynical about Cynicism.

Comment author: NancyLebovitz 06 April 2012 07:39:16AM 3 points [-]

It's a GOOD life.

Comment author: [deleted] 06 April 2012 07:07:03PM *  2 points [-]

It is a good thing that you are thinking good things about Felix. This means he is happier if you aren't in corn field since you are a good person with no bad thoughts.

Comment author: NancyLebovitz 06 April 2012 07:25:40PM 5 points [-]

I'm not sure why the down vote.

If it helps, Konkavistador and I are referring to a classic horror story called "It's a Good Life".

Comment author: Thomas 06 April 2012 07:41:30AM 1 point [-]

Felix is 3^^^3 units happy. And no dust speck in his eyes. What is torturing millions for this noble goal?

I, of course, reject that "sequence" which preaches exactly this.

Comment author: Incorrect 06 April 2012 12:34:02PM 17 points [-]

That's because your brain doesn't have the ability to imagine just how happy Felix is and fails to weigh his actual happiness against humanity's.

Comment author: [deleted] 06 April 2012 07:10:36PM *  6 points [-]

And since I don't want that ability I think we are still fine. At the end of the day I'm perfectly ok with not caring about Felix that much.

Comment author: [deleted] 06 April 2012 07:58:12PM 0 points [-]

BTW, would anyone have a one on one chat with me about the dust speck argument?

Comment author: wedrifid 06 April 2012 08:44:28AM 4 points [-]

Felix is 3^^^3 units happy. And no dust speck in his eyes. What is torturing millions for this noble goal?

I, of course, reject that "sequence" which preaches exactly this.

Which sequence is that?

Comment author: Thomas 06 April 2012 09:03:47AM *  0 points [-]

This one.

I am not sure if it counts into "The Sequence", I guess it does.

The problem is the line of reasoning, where a "50 years of torture" is better than 3^^^3 years with a dust speck in the eye every so often.

What is then the torture of all the Humanity, against the super happy Felix with 3^^^3 pyramids. Nothing. By the same line of reasoning.

Comment author: wedrifid 06 April 2012 09:54:14AM 5 points [-]

What is then the torture of all the Humanity, against the super happy Felix with 3^^^3 pyramids. Nothing. By the same line of reasoning.

It's hedonistic total-utilitarianism vs preference based consequentialism. That's a big difference. Not only would the 'sequence' you reject not advocate preferring to torture humanity for the sake of making Felix superhappy, even in the absence of negative externalities it would still consider that sort of 'happiness' production a bad thing even for Felix.

Comment author: ArisKatsaris 06 April 2012 10:04:58AM 6 points [-]

The problem is the line of reasoning, where a "50 years of torture" is better than 3^^^3 years with a dust speck in the eye every so often.

That's not even the dilemma you linked to. The dilemma you linked to "one person be horribly tortured for fifty years without hope or rest, or that 3^^^3 people get dust specks in their eyes".

What is then the torture of all the Humanity, against the super happy Felix with 3^^^3 pyramids. Nothing. By the same line of reasoning.

It's probably bad practice to say two lines of reasoning are the same line of reasoning, if you don't believe in either of them.

For starters I don't need to have a positive factor for Felix's further happiness in my utilty function. That alone is a significant difference.

Comment author: Thomas 06 April 2012 10:15:42AM *  7 points [-]

Look. You have one person, under terrible torture for 50 years on one side and a gazillion of people with a slight discomfort every year or so on the other side.

It is claimed that the first is better.

Now, you have a small humanity as is, only enslaved for pyramid building for Felix. He has eons of subjective time to enjoy this pyramids and he is unbelievably happy. More happy than any man, woman or child could ever be. The amount of happiness of Felix outweights the misery of billion of people by a factor of a million.

What's the fundamental difference between those two cases? I don't see it, do you?

Comment author: Nornagest 06 April 2012 07:43:36PM *  5 points [-]

Felix is essentially a Utility Monster: a thought experiment that's been addressed here before. As that family of examples shows, happiness-maximization breaks down rather spectacularly when you start considering self- or other-modification or any seriously unusual agents. You can bite that bullet, if you want, but not many people here do; fortunately, there are a few other ways you can tackle this if you're interested in a formalization of humanlike ethics. The "Value Stability and Aggregation" post linked above touches on the problem, for example, as does Eliezer's Fun Theory sequence.

You don't need any self-modifying or non-humanlike agents to run into problems related to "Torture vs. Dust Specks", though; all you need is to be maximizing over the welfare of a lot of ordinary agents. 3^^^3 is an absurdly huge number and leads you to a correspondingly counterintuitive conclusion (one which, incidentally, I'd estimate has led to more angry debate than anything else on this site), but lesser versions of the same tradeoff are quite realistic; unless you start invoking sacred vs. profane values or otherwise define the problem away, it differs only in scale from the same utilitarian calculations you make when, say, assigning chores.

Comment author: FAWS 06 April 2012 10:37:42AM *  12 points [-]

The only similarity between those cases is that they involve utility calculations you disagree with. Otherwise every single detail is completely different. (e. g. the sort of utility considered, two negative utilities being traded against each other vs. trading utility elsewhere (positive and negative) for positive utility, which side of the trade the single person with the large individual utility difference is on, the presence of perverse incentives, etc, etc).

If anything it would be more logical to equate Felix with the tortured person and treat this as a reductio ad absurdum of your position on the dust speck problem. (But that would be wrong too, since the numbers aren't actually the problem with Felix, the fact that there's an incentive to manipulate your own utility function that way is (among other things).)

Comment author: Dmytry 06 April 2012 11:22:26AM *  0 points [-]

You aren't seeing forest for the trees... the thing that is identical is that you are trading utilities across people, which is fundamentally problematic and leads to either tortured child or utility monster, or both.

Comment author: WrongBot 06 April 2012 05:22:09PM 4 points [-]

Omelas is a goddamned paradise. Omelas without the tortured child would be better, yeah, but Omelas as described is still better than any human civilization that has ever existed. (For one thing, it only contains one miserable child.)

Comment author: Dmytry 06 April 2012 05:23:28PM *  -2 points [-]

Well it seems to me they are trading N dust specks vs torture in Omelas. edit: Actually, I don't like Omelas [as example]. I think that miserable child would only make the society way worse, with the people just opting to e.g. kill someone when it ever so slightly results in increase in their personal expected utility. This child in Omelas puts them straight on the slippery slope, and making everyone aware of slippage makes people slide down for fun and profit.

Our 'civilization' though, of course, is a god damn jungle and so its pretty damn bad. It's pretty hard to beat on the moral wrongness scale, from first principles; you have to take our current status quo and modify it to get to something worse (or take our earlier status quo).

Comment author: WrongBot 06 April 2012 07:26:06PM *  1 point [-]

Your edit demonstrates that you really don't get consequentialism at all. Why would making a good tradeoff (one miserable child in exchange for paradise for everyone else) lead to making a terrible one (a tiny bit of happiness for one person in exchange for death for someone else)?

Comment author: FAWS 06 April 2012 11:41:37AM 0 points [-]

the thing that is identical is that you are trading utilities across people,

This is either wrong (the utility functions of the people involved aren't queried in the dust speck problem) or so generic as to be encompassed in the concept of "utility calculation".

Aggregating utility functions across different people is an unsolved problem, but not necessarily an unsolvable one. One way of avoiding utility monsters would be to normalize utility functions. The obvious way to do that leads to problems such as arachnophobes getting less cake even if they like cake equally much, but IMO that's better than utility monsters.

Comment author: Dmytry 06 April 2012 11:49:13AM *  2 points [-]

This is either wrong (the utility functions of the people involved aren't queried in the dust speck problem) or so generic as to be encompassed in the concept of "utility calculation".

The utilities of many people are a vector, you are to map it to a scalar value, that loses a lot of information in process, and it seems to me however you do it, leads to some sort of objectionable outcomes. edit: I have a feeling one could define it reasonably with some sort of Kolmogorov complexity like metric that would grow incredibly slowly for the dust specks and would never equate what ever hideously clever thing does our brain do to most of the neurons when we suffer; the suffering beating the dust specks on the complexity (you'd have to write down the largest number you can write down in as many bits as the bits being tortured in the brain; then that number of dust specks starts getting to the torture level). We need to understand how pain works before we can start comparing pain vs dust specks.

Comment author: billswift 06 April 2012 05:22:41PM 0 points [-]

but not necessarily an unsolvable one.

Really? Every use of utilities I have seen either uses a real world measure (such as money) with a notation that it isn't really utilities or they go directly for the unfalsifiable handwaving. So far I haven't seen anything to suggest "aggregating utility functions" is even theoretically possible. For that matter most of what I have read suggests that even an individual's "utility function" is usually unmanageably fuzzy, or even unfalsifiable, itself.

Comment author: [deleted] 06 April 2012 01:04:17PM *  3 points [-]

In one case, (Torture to avoid the specks) the larger portion of people is better off if you pick the single person. In the other case, (Build pyramids to please Felix) the larger portion of people is worse off if you pick the single person.

So if my position was "The majority should win" It would be right to torture the person and it would be right to depose Felix.

I'm not sure if it's a fundamental difference or a good difference, but I think that means I can lay out the following 4 distinct answer pairs:

Depose Felix, Torture Man: Majority wins.

Adore Felix, Speck people: Minority wins.

Adore Felix, Torture Man: Mean Happiness wins.

Depose Felix, Speck People: Minimum happiness wins. (Assuming either Felix is happier about being deposed than an average person with a dust speck in their eye, or dead, and no longer counted for minimum happiness.)

So I think I can see all 4 distinct positions, if I'm not missing something.

Edit: Fixed spacing.

Comment author: Thomas 06 April 2012 01:57:47PM *  1 point [-]

In one case, (Torture to avoid the specks) the larger portion of people is better off if you pick the single person. In the other case, (Build pyramids to please Felix) the larger portion of people is worse off if you pick the single person.

Imagine that there is one tortured for 50 years and then free of any dust speck for the next 3^^^3 years.

Then we don't have "the larger portion of people" anymore. Is anything different in such a case?

Comment author: ArisKatsaris 06 April 2012 02:41:28PM *  1 point [-]

Imagine that there is one tortured for 50 years and then free of any dust speck for the next 3^^^3 years.

If I understand the dilemma, in your most recent phrasing, it's this: A person who lives 3^^^3 years either:
a) has to suffer a dustspeck per year
b) has to suffer 50 years of torture at some point in that time, then I assume gets the memory of that torture deleted from his mind and his mind's state restored to what it was before the torture (so that he doesn't suffer further disutility from that memory or the broken mind-state, he only has to suffer the torture itself), He lives the remaining 3^^^3 years dustspeck-free.

If we don't know what his own preferences are, and have no way of asking him, what should we choose on his behalf?

But what does this have to do with Felix?

Comment author: Thomas 06 April 2012 02:52:00PM -1 points [-]

If we don't know what his own preferences are, and have no way of asking him, what should we choose on his behalf?

It is argued in the said sequence, how much better is to have 1 tortured for 50 years, than 3^^^3 people having slight discomfort.

Which preferences are in question now?

Comment author: ArisKatsaris 06 April 2012 03:08:01PM *  2 points [-]

Can we have one dilemma at a time, please, Thomas? You said something about 3^^^3 years -- therefore you're not talking about the dilemma as stated in the original sequence, as that dilemma doesn't say anything about 3^^^3 years.

Which preferences are in question now?

The preferences relating to the original dilemma, are the preferences of the person who presumably prefers not to get tortured, vs the preferences of 3^^^3 people who presumably prefer not to get a dust speck in the eye.

Comment author: [deleted] 06 April 2012 02:50:20PM 1 point [-]

Well, first of all, I'm assuming that you're doing that to both groupings (since otherwise I could say "Well, one has only one person and one has a massive number of people, which is a difference." but that seems like a trivial point)

So if you apply it to both, then it's just one person considering tradeoff A, (pay torture to go speck free for eons)

And another person considering tradeoff B(personally build pyramids for eons to get to live in your own collection of pyramids for some years.)

I could say that in once case the pain is relatively dense (torture, condensed to 50 years) and the pleasure is relatively sparse,(speck free, over 3^^^3 years) and that in the other case the pain relatively sparse (slave labor, spread out over a long time) and the pleasure is relatively dense (Incomprehensible pyramidgasm.).

I'm not sure if that matters or in what ways that difference matters. I'm really not up to date on how your brain handles that specifically and would probably need to look it up further.

Comment author: Thomas 06 April 2012 03:08:16PM 1 point [-]

personally build pyramids for eons to get to live in your own collection of pyramids for some years.)

No. Building pyramids as humans. And enjoying them much, much longer as they stand there, for Felix. Enjoyed by Felix.

Maybe the amount of our pleasure with Giza pyramids already exceeded the pain invested to build them. I don't know.

Can all the pains of a slave be justified by all the pleasures of the tourist, visiting the hole in the rock, he was forced carving for 50 years?

Or can a large group of sick sadists are entitled to slowly torture someone, since their pleasure sum will be greater than the pain of the unlucky one?

I don't think so.

Comment author: Rhwawn 06 April 2012 08:12:17PM *  1 point [-]

Maybe the amount of our pleasure with Giza pyramids already exceeded the pain invested to build them. I don't know. Can all the pains of a slave be justified by all the pleasures of the tourist, visiting the hole in the rock, he was forced carving for 50 years?

Was it that much pain? I read in National Geographic, IIRC, that the modern archaeological conception was that the pyramids were mostly or entirely built by paid labor - Nile farmers killing time during the dry season. This may even be a good thing, depending on whether it diverted imperial tax revenue from foreign adventurism into monument/tomb-building.

Comment author: [deleted] 06 April 2012 10:45:59PM 1 point [-]

the pains of a slave

I've heard that the labourers who made the pyramids were actually quite well paid.

Comment author: ArisKatsaris 06 April 2012 03:14:01PM 1 point [-]

Being very very outraged isn't really an argument.

Give us your own (non-utilitarian I assume) decision theory that you consider encapsulating all that is good and moral, if you please.

If you can't, please stop being outraged as those of us who try to solve the problem, even if you feel we've taken wrong turns in the path towards the solution.

Comment author: FeepingCreature 06 April 2012 07:15:02PM *  0 points [-]

I don't know, 3^^^3 is a pretty long time to fix brain trauma. Or are you offering complete restoration after the torture? In that case, I might just take it.

Comment author: Thomas 06 April 2012 07:39:23PM -1 points [-]

I am not offering anything at all. I strongly advice you NOT to substitute the slight discomfort over long time period with a horrible torture for a shorter period.

Comment author: ArisKatsaris 06 April 2012 10:56:14AM *  0 points [-]

What's the fundamental difference between those two cases? I don't see it, do you?

One fundamental difference is that I don't care about Felix's further happiness. After some point, I may even resent it, which would make his additional happiness of negative utility to me.

Another difference is that happiness may be best represented as a percentage with an upper bound of e.g. 100% happy, rather than be an integer you can keep adding to without end.

I think Felix's case may be an interesting additional scenario to consider, in order to be sure that AIs don't fall victims to it (e.g. by creating a superintelligence and making it super-happy, to the expense of normal human happiness). But it's not the same scenario as the specks.

Comment author: Dmytry 06 April 2012 11:20:28AM *  1 point [-]

The FAI should make a drug which will make you happy for Felix. edit: to clarify. The two choices here are not happy naturally vs happy via wireheading. The two choices are intense AI-induced 'natural' unhappiness, vs drug induced happiness. It's similar to having your hand amputated, with or without 'wireheading', err, painkillers. I think it is pretty clear that if you have someone's hand amputated, it is better if they can't feel it and see it. Be careful with non-wireheading FAIs, 'less all surgery will be without anaesthesia (perhaps with only the muscle relaxant).

Comment author: ArisKatsaris 06 April 2012 11:23:51AM 0 points [-]

Cute, but that's effectively the well-known scenario of Wireheading where the complexity of human value is replaced by mere 'happiness'.

Comment author: Dmytry 06 April 2012 11:25:40AM *  1 point [-]

Well, in some sense, achieving happiness by anything other than reproduction, is already wireheading. Doesn't need to be with a wire; what if I make a video which evokes intense feeling of pleasure? How far you can go before it is a mind hack?

edit: actually, I think the AI could raise people to be very empathetic for Felix, and very happy for him. Is it not good to raise your kids so that they can be happy in the world the way it is (when they can't change anything anyway) ?

Comment author: roystgnr 06 April 2012 04:10:16PM 2 points [-]

"achieving happiness by anything other than [subgoals of] reproduction" is wireheading from the perspective of my genes, and if they want to object I'm not stopping them. Happiness via drugs is wireheading from the perspective of me, and I object myself.

Comment author: ArisKatsaris 06 April 2012 11:37:53AM 1 point [-]

Well, in some sense, achieving happiness by anything other than reproduction, is already wireheading.

No. This reduces the words to the point of meaninglessness. Human beings have values other than reproduction, values that make them happy when satisfied - art, pride, personal achievement, understanding, etc. Wireheading is about being made happy directly, regardless of the satisfaction of the various values.

The scenario previously discussed about Felix is that he was happy and everyone else suffered. Now you're posing a scenario where everyone is happy, but they're made happy by having their values rewritten to place extremelty value on Felix's happiness instead.

At this point, I hope we're not pretending it's the same scenario with only minor modifications, right? Your scenario is about the AI rewriting our values, it's not about trading our collective suffering for Felix's happiness.

Your scenario can effectively remove the person of Felix from the situation altogether, and the AI could just make us all very happy that the laws of physics keep on working.

Comment author: dugancm 06 April 2012 11:51:34PM *  0 points [-]

Happiness, as a state of mind in humans, seems less to me about how strong the "orgasms" are than how frequently they occur without lessening the probability they will continue to occur. So what problems might there be with maximizing total future happy seconds experienced in humans, including emulations thereof (other than describing with sufficient accuracy the concepts of 'human' and 'happiness' to a computer)?

I think doing so would extrapolate to increasing population and longevity to within resource constraints and diminishing returns on improving average happiness uptime and existential risk mitigation, which seem to me to be the crux of people's intuitions about the Felix and Wireheading problems.

Comment author: Bugle 12 July 2012 08:48:47PM *  1 point [-]

Everyone's talking about this as if it was a hypothetical, but as far as I can tell it describes pretty accurately how hierarchical human civilizations tend to organize themselves once they hit a certain size. Isn't a divine ruler precisely someone who is more deserving and more able to absorb resources? Aren't the lower orders people who would not appreciate luxuries and indeed have fully internalized such a fact ("Not for the likes of me")

If you skip the equality requirement, it seems history is full of utilitarian societies.

Comment author: Hicquodiam 12 April 2012 06:17:22AM 0 points [-]