Dr_Manhattan comments on More intuitive programming languages - Less Wrong Discussion
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There is a Lighbot implementation on the iPad (under different) name. It's a nice app, but boredom sets in pretty fast (at least for my kids). What is needed is a common "building block" language for many interesting environments, teaching higher levels of abstraction.
One language, many environments -- exactly. People remember by repeating, so completing 10 levels is not enough, but completing 1000 levels in the same environment would be boring.
You can practice the same concept, e.g. a while-loop, by letting a robot walk towards the wall, or cooking the cake until it is ready. You can practice a for-loop by collecting 3 apples in the garden or walking 3 blocks away on the map of the town. All you need is different environments with different sets of primitives and one editor with environment-independent commands.