In many artificial rule systems used in games there often turn out to be severe loopholes that allow an appropriate character to drastically increase their abilities and power. Examples include how in Morrowind you can use a series of intelligence potions to drastically increase your intelligence and make yourself effectively invincible or how in Dungeons and Dragons 3.5 a low level character can using the right tricks ascend to effective godhood in minutes.
So, two questions which sort of go against each other: First is this evidence that randomized rule systems that are complicated enough to be interesting are also likely to allow some sort of drastic increase in effective abilities using some sort of loopholes? (essentially going FOOM in a general sense). Second, and in the almost exact opposite direction, such aspects are common in games and one has quite a few science fiction and fantasy novels where a character (generally evil) tries to do something similar. Less Wrong does have a large cadre of people involved in nerd-literature and the like. Is this aspect of such literature and games acting as fictional evidence which is acting in our backgrounds to improperly make such scenarios seem likely or plausible?
or how in Dungeons and Dragons 3.5 a low level character can using the right tricks ascend to effective godhood in minutes.
That is theoretically possible, but ignores Rule Zero. No GM would allow it.
Also, I'm not sure what you mean by "randomized rule systems"; these games are highly designed and highly artificial, not random.
If it's worth saying, but not worth its own post (even in Discussion), then it goes here.