But Omega figuring out your decision is time travel. That's the whole point of Newcomb, and why you need a "timeless" decision theory to one-box.
As soon as you're talking about reality (hostages, empirical evidence, no time travel, ...) you're talking about weak Newcomb, which is not an issue here. Also, Newcomb becomes a very different problem if you repeat it, similar to PD.
Newcomb's problem is not particularly interesting if one assumes the mechanism is time travel. If Omega really (1) wants to reduce the amount it spends and (2) can send information backward in time (ie time travel). no decision theory can do well. The fact that Eliezar's proposed decision theory is called "timeless" doesn't actually mean anything - and it hasn't really been formalized anyway.
In short, try thinking about the problem with time travel excluded. What insights there are to gain from the problem are most accessible from that perspective.
I have read lots of LW posts on this topic, and everyone seems to take this for granted without giving a proper explanation. So if anyone could explain this to me, I would appreciate that.
This is a simple question that is in need of a simple answer. Please don't link to pages and pages of theorycrafting. Thank you.
Edit: Since posting this, I have come to the conclusion that CDT doesn't actually play Newcomb. Here's a disagreement with that statement:
And here's my response:
Edit 2: Clarification regarding backwards causality, which seems to confuse people:
Edit 3: Further clarification on the possible problems that could be considered Newcomb:
Edit 4: Excerpt from Nozick's "Newcomb's Problem and Two Principles of Choice":