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DanielLC comments on What are you working on? August 2012 - Less Wrong Discussion

7 Post author: RobertLumley 03 August 2012 03:10PM

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Comment author: DanielLC 05 August 2012 04:46:43AM 0 points [-]

It's not a technical problem, but it's still a problem. I want it to look right, so I don't want to just use false color and mess with the wavelengths. I don't want bullets to turn invisible when they come at you too fast. For now, I just have it show some minimum color if it shifts out of the visible spectrum, or even if it's just black. I don't want to do that in the actual game, though. I'm thinking of giving stuff colors outside the visible spectrum, and maybe just making most of the enemy bullets infrared.