I notice you didn't say a good or deep meaning. Japanese stuff can be like that just as much as American stuff, eh? :)
More, if anything. The language really lends itself to puns.
They're still bloody good games, so I won't try to explain anything; it'd involve spoilers. You might want to take a look at Never7 in a spare weekend, though.
Today's post, Emotional Involvement was originally published on 06 January 2009. A summary (taken from the LW wiki):
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This post is part of the Rerunning the Sequences series, where we'll be going through Eliezer Yudkowsky's old posts in order so that people who are interested can (re-)read and discuss them. The previous post was Changing Emotions, and you can use the sequence_reruns tag or rss feed to follow the rest of the series.
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